#ifndef GAMEH #define GAMEH #define LEFT_MOUSE (keydown(78) || keydown(79)) #define RIGHT_MOUSE (keydown(77) || keydown(29)) #include "structure.h" #include "minefield.h" bool Is_win (int** tab, eTypeAction** tab_act, int height, int lenght); void Display_cursor (int x, int y, tPos scrolling); tSaveData Game(tSaveData game, tMinefield minef); #endif